Hey, guys. I just had a question about the HUD used in the original Outlast. Ever since the game came out, I found it's camcorder HUD very similar to the one used in Slender: The Arrival. However, recently, I watched the debut trailer for Outlast and noticed that it didn't have the same HUD it had back in the development stages. Before it got its iconic recording dot/REC icons, it used a "STBY" icon. Which leads me to believe that Red Barrels could've ripped off the REC, battery life icon, and timer that Blue Isle Studios made for their game, Slender: The Arrival. Here's some evidence to back up my claim:
Regardless, I know the HUD changed in Outlast 2 and I'm not blaming Red Barrels for copyright infringement. I'm just trying to convince you guys that the idea for Outlast's iconic camcorder HUD could've been inspired by Slender: The Arrival. Thank you for taking the time to read this theory and I'd appreciate some input on what you guys think of this.
Hey, the icons all look sensibly different from Outlast to Slender: The Arrival, so I think it's just a coincidence, all cameras show battery life and a recording notice, and they pretty much all have optical and digital zooms too.
This was the first Outlast trailer, released in late 2012. This would mean that the basis of the Outlast camcorder HUD was likely decided in early-mid 2012, far before Slender: The Arrival's demo was ever released and during its development. It's a complete coincidence.