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Murkoff Corporation

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"Your world, Our Business"
―Murkoff's Motto[1]
 
Murkoff Corp Logo

Murkoff Corporation's logo.

Murkoff Corporation (alternatively Murkoff Corp.) is a company that reopened the Mount Massive Asylum, under the guise of a charitable organization in 2009, after CIA Director Richard Helms orders all MKULTRA files to be destroyed. It was experimenting on the insane inmates of the Asylum. This caused the patients to grow stronger than the average human and cause havoc across the whole asylum and they were known as Variants. Billy's mother was also in a lawsuit against Murkoff. One of the main contributors to Murkoff Corp. were Alan Mathison Turing and Rudolf Gustav Wernicke. Murkoff also kept their workers from keeping in contact with their family and friends for fear of the illegal as well as immoral experiments being exposed to public eye.

Known Murkoff Divisions

Murkoff Hardline Security (M.H.S) A division that directs Murkoff's military units. They have the power to seize Murkoff facilities in the case of emergencies (with permission from Murkoff's Board of Directors). In Outlast they are responsible for sending its Tactical Division to Mount Massive Psychiatric Center.

Murkoff Research & Development (M.R.D) This branch directs the scientific projects that Murkoff takes on. It works to both research potential areas for profit and works to develop these in to working models. In Outlast M.R.D is responsible for the creation of the Project Walrider. Notably M.R.D executive Richard Trager wishes to expand Project Walrider to include female patients.

Murkoff Psychiatric Systems (M.P.S) Likely specifically created for Project Walrider. M.P.S consists of doctors, scientists, orderlies,and security guards who work with patients at Mount Massive Asylum, for the purpose of creating a super soldier, using a "swarm" of specific molecules produced through psychosomatic direction.

Employees

Trivia

  • In the PAX Demo version of the game in the introduction, Murkoff is spelled as "Murkof".
  • Murkoff's logo resembles what seems to be a guillotine, which is a device used for carrying out executions by beheading. The logo itself might be a hidden message from the developers, indicative to Murkoff's gruesome experiments conducted on the asylum's patients.

References

  1. The Murkoff Account Issue #1, Page 8

Start a Discussion Discussions about Murkoff Corporation

  • How would Murkoff make an appearance?

    8 messages
    • True. About the flashbacks, it's kind of too early to tell (like you may have said) with only a couple games with a third one just up ahe...
    • They're already using Blake as means to leap back to showcase some of these scenes, such as the one at his old school. Flashbacks s...
  • Outlast: The True Story of MKULTRA?

    18 messages
    • I wonder if they will expand this in the sequel? 
    • There are chances indeed, and it would definitely confirm or deny the tangibility of this theory; but maybe they'll just go on to someth...

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