You asked a user, who claims to be 14 years old, what colour tights they wear and say that they would look "cute" on them, and then you ask for her social media, as well as asking for "requests". Is there a misunderstanding here? Because I'm seeing quite a few red flags here.
Secondly. Why don't you ask them on community central? Otherwise, I'm not helping you.
As the title of the thread suggests, I'd like to have your advice on a potential change in the character pages—it concerns nationality. After our fellow colleagues had a nice ol' edit war because words are scary, it's been pointed out that it's useless for there to be such a tab in our infoboxes since every character is American. Here's the thread for “context.” Have fun.
A big debate on such a small issue like this really isn't all that necessary, considering it's all about one specific section in a character infobox. As long as its explicity established (I mean, it already has been, has it not?) that Wernicke is, in fact, German, that's all that really matters in relation to Outlast's story in my opinion.
And since this does only concern one frankly minor section in the character infobox, I don't really care if it gets removed, considering I can only think of two OL characters off the top of my head that aren't American (Wernicke being German, and Simon Peacock being Australian).
I agree, I'm still impressed something like that even happened in the first place... But moving on from that, it's true that it's only very minor and very few have been an exception to begin with. Plus I'm pretty sure I had that conversation before, we can always leave it at a mention in the intro. I'll wait for at least one more advice on the situation. Well, if we can have one.
UPDATE: Please check the thread, something else's been proposed. I'd like to hear what you think of it, what points you would make in favour of or against it... Thanks mate.
Do you do your own research when finding these bugs or do you just happen to stumble upon them? I was wondering if you could possibly verify one situation from a third person perspective within the game for me, since every time I try to do it, it crashes my game for some reason.
Bit of both. When it comes to seeing things in third person, I just look up OL2 third person videos since I haven't even tried using a third person script in-game yet (the video I showed you of Loutermilch appearing in the crucifixion sequence is an example of this). The thing I recently added about the dead executioners is something I stumbled upon in-game though. Once you first encounter patrolling enemies in the town square, I sneaked around the first enemy that comes out and entered the house he came from (I didn't even know you could enter the damn house lol), went upstairs and found them.
But yeah, I've yet to try out a third person perspective. Which "situation" are you referring to specifically by the way?
I'm not exactly sure what the sub-chapter's called, the chapter's probably Genesis, but someone told me that, after Lynn's kidnap and they do God knows what to her in that church area, you can supposedly see Loutermilch and Corgan being present in that room if you clip through the building. IDK if this is true or not, I couldn't find anything on it. If you have the time, could you take a look.
Oh right, you're talking about The Compound. But yeah, there's a video which shows inside the main church room. Loutermilch isn't there at all, but the room is basically full of various low-res cultists all doing random animations and Corgan's model is in fact among them. Anyway, here's a video which shows what you're referring to:
"Although the player is unable to access or see inside the main hall of the Compound, one can still view inside it with third-person perspective cheats. Inside the main hall reveals multiple Testament villagers performing a variety of idle animations in front of a chair identical to the one found inside the Chapel. Interestingly enough, Knoth is nowhere to be found in the room despite his voice being directly heard from the main hall."
You mean the one in The Show Room recording? I can confirm that the chained-up woman shares the same model as Mary, but I highly doubt it's actually her (since Knoth says Mary was "trying to flee amongst the Scalled")
I assume it was, since not long after Blake and Lynn were discovered in Temple Gate, you can hear Knoth giving commands to start cracking down hard on Heretics through the intercoms. Some of his lines of dialogue for reference:
"Them suffering are not the children of God. Those are heretics in our midst. Servants of the enemy. Lock your doors and bar your windows, hold your loved ones close to you. The enemy's passover is begun."
"Any heretics God delivers to you, bind in withs and bring to the chapel."
Ehh. We don't know for sure to be honest. I wouldn't speculate too much about it, since the chained-woman could just be a recycled model of Mary, or vice versa. I wouldn't put it past RB if that's the case.
Do you mean to list character dialogues from comics like we did with in-game characters? I was thinking about it for a while and I'd say that a Quote sub-page would be better since there's so many conversations in contrast with the actual game and not everything's so niche. What do you think?
Just a quick note, if you can, please, provide references the next time you list some comic related information, since it's much easier to accurately pinpoint the source in comparison to just listing a single chapter from the game. See The Hat Box Murders article for an example.
Another thing I wanted to ask is with images from the Murkof Account on this Wiki, I've noticed that the speech bubbles were blanked out to, I presume, make them look cleaner according to the rules as with in-game screenshots. Was the dialogue photoshopped out or are there versions of the comic without dialogue?
Unfortunately, no. We have no access to pre-edited versions of the comic. We've simply removed the text to make the images appear a bit more tidy for viewing.
Another example would be the main thumb used for the Mount Massive Asylum Incident article. It's a cut version that's missing sexual assaults from Eddie and the Variants, I originally wanted to use one of those pallets, but Eddie's silhouette overlaps across both, so I opted to cutting those two rather than pasting an entire image as a main article preview.
This is pretty much one of those achievements that you'd probably situationally happen to get depending on how much you get hurt. I don't think it's chapter-specific at all because of this reason. Plus, I don't think the Thoroughly Baptized, Them That Hath Ears and Proper Penance achievements are chapter-specific either.
No, they're not chapter specific, but they're listed on the earliest chapters you can unlock them on, the same goes for The Road to Damascus, you might skip a few recordings but get the achievement somewhere during the final chapters, it's technically not chapter specific. What I'm wondering is what would be the earliest part of the game where you could acquire enough bandages and purposely take damage so that you could heal up. I'm assuming it's somewhere near the end of the game, but I can't say for sure. I believe you can also take fall damage in certain situations if I'm not mistaken, I haven't played it in a while, mostly scavenging for audio logs and cut content.
Sidenote, since we've started listing events on the wiki, The Hat Box Murders and Mount Massive Asylum Incident, do you think we should also list some of the events that occurred in Outlast 2? The murder of Jane Doe, war between two cults and mass suicide?
Come to think of it, the idea of a page covering the before-and-during events of Outlast 2 has been in my head for a while, with a title like "The Temple Gate Experiment" for example, since its been on-going since IIRC, 1971-1975. The Jane Doe murder is also another possibility, but the Jane Doe invesigation is directly part of the event, considering that it brought Blake and Lynn's attention to Temple Gate.
So, what should we list on this page and how should we title it? Should we go something along the style of the infamous Manhattan Project?
You've got any ideas in which chapter heal the sick could be listed?
Also, I've been examining the Morphogenic Engine a bit and I'd like to expand on it, since, in comparison, the towers do mimic a lot of its functions and could be considered precursors to it, which would you say came first, since Murkoff only purchased the asylum in 2009, maybe the lab was there all along?
Here's a more detailed post if you're interested in the conversation. I've posted it on a friend's wall so as to avoid spamming yours and he's already very technical and into this stuff.
So, Chris Walker was a former U.S. Military Police Officer who suffered from PTSD. At some point, he was exposed to Murkoff's experiments, possibly after he started working at Spindletop hospital as a security guard and the rest is history. Though, what exactly caused this, we never see him be directly influenced by their treatments and Kotaku's "How to make a madman" interview with Red Barrels states that it did indeed occur. Would it be safe to presume that Walker was somehow indirectly influenced by the Doctor's therapy since he was observing them via CCTV?
Should we list portraits under appearances since they're technically featured all across the village? We have a similar example of this with Waylon being somewhat pictured in Issue 4, however, this is unique to him. Thoughts?
Oh, yeah, should have mentioned this in the edit reason - the tactical officers were kind of shadowed in the old picture, the new one shows them up-close so the viewer can see all their armour. And stuff.
So, I was thinking, should Eddie Gluskin's date of birth be changed to 1966/1967? All we know is that he's 46, and if he was born in say December, 1966 he'd still be 46 by the time of the game's events.